虚拟现实技术外文翻译.DOC
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1、学本科毕业设计英文文献及翻译 学院班级学号姓名指 导 教 师职 称本科生毕业设计(英文文献)The development of virtual reality technology and its research statusVirtual reality technology in recent years, one of the fastest growing technology,and multimedia technology, network technology and known as the three best prospect of computer technolo
2、gy. And other high-tech, external demand is the motive force of the development of virtual reality technology. In recent years, in simulation modeling, computer design, visualization in scientific computing, remote control robot fields, presents a common demand, namely the establishment of a more in
3、tuitive than the existing computer system input output system, can be connected with various ship sense, more friendly interface, one can immerse, beyond the inlet from, such as, interaction of multi-dimensional information environment. VR technology in artificial intelligence, computer graphics, in
4、terface technology, multimedia technology, network technology, parallel computation technology integration. It is a kind of effective human analogue in the natural environment, listen, dynamic behaviors such as advanced man-machine interaction technique.Virtual reality ( Virtual Reality VR ), is one
5、 of the most effective human analogue in the natural environment, in listening, dynamic behaviors such as advanced human-computer interaction technology, is an integrated computer graphics technology, multimedia technology, real-time parallel computing technology, artificial intelligence, simulation
6、 technology and other subjects developed in twentieth Century 90years generation computing machine in the field of new technology. VR to simulate the way for the user to create a real-time reflect the entity object and interaction of three-dimensional image world, in the optic, listen, touch, smell
7、and other perceived behavioral realistic experience, so that participants can direct exploration of virtual objects in the environment and the role of change, as if place oneself in the virtual reality world, are immersed in (immersive), imagination(imaginative and Realization of interactive I ntera
8、ctive ).VR technology every step is around the three characteristics and the. These three characteristics for immersion, interaction characteristics and conception characteristics characteristics. The three important characteristics used to distinguish adjacent technology, such as multimedia technol
9、ogy, computer visualization technology immersion feature, whereby the VR provides a virtual world, so that the user can feel it is true in an objective world; interactive features, requires that the user can use human familiar way, the entity in virtual environment observation and manipulation of co
10、ncept; concept characteristic, namely from qualitative and quantitative integrated environment for the perceptual and rational knowledge, thus the concept of novelty and germination.1.Three stages in the development of VR TechnologyThe development of VR technology can be divided into three stages: n
11、ineteen fifties to 70 time, VR is the preparatory stage; at the beginning of the 80s to mid 80s, is a VR technology systematic, began to move out of the laboratory into practical application stage; at the end of the 80s to early 90s, is the rapid development of VR technology stage.The first phase,50
12、to 70 years, as the virtual reality the exploration stage of the United States in 1965 by Morton Heileg developed a motorcycle simulator called Sensorama, not only has a three-dimensional video and stereo effect, can have a feeling of wind and streets smell1968, American computer scientist I1E1Suthe
13、rland at the Harvard University developed the first computing machine graphics driver helmet mounted display HMD and head position tracking system, become the VR technology history an important milepost, virtual reality development laid the foundation.The second stage, the early 80s to 80time metaph
14、ase, begin to form the basic concept of VR, started by the experiment into the practical stage, an important sign of which is that: in 1985 Michael Mc Greevy finished under the VIEW virtual reality system, equipped with a data glove and head tracker, provides gestures, language and other means of in
15、teraction, make VIEW be be worthy of the name of the virtual reality system, later to become the development of virtual reality system structure of other companies such as VPL have been developed for the generation of virtual reality RB2 software and Data Glove data glove, for virtual reality provid
16、es development tools.The third stage, the late 80s to early 90s, as the virtual reality development virtual reality technology from laboratory experimental stage to market a practical stage, on the virtual reality technology research from the basic theory and system structure of steering application
17、 encountered specific problems. In the virtual reality system only a variety of interactive device is not enough, must also provide basic software support environment, user can facilitate the construction of virtual environment and virtual environment into the line of advanced interactive. In order
18、to make the VR technology has been widely used, so it is necessary to analyze the system of virtual reality software support environment, system structure, such as a Dialogue system, puts forward a kind of based on event driven drive users export management system ( UMIS ), can be in the range of co
19、mmunication software system structure, solves the problem of the dynamic flexibility of virtual reality, advanced software support ringEnvironmental development. In order to meet the needs of virtual reality on the computational complexity of the few is infinite, the virtual reality system must prov
20、ide sufficient flexibility and scalability. To do this, can from hardware and software two aspects to consider, in the hardware system structure, DIVISON in SuperVision system presents a basic model, the development of the relevant parallel processing device and the DVS operating system, so that the
21、 virtual reality is able to develop in the round.2.Research and development of VR technology in the United States of AmericaThe early nineteen forties, as the virtual reality Flight Simulator formerly appeared in the United states. In 1966, the United States MIT Lincoln Laboratory at the office of n
22、aval research funding, developed the first helmet mounted display ( HMD ), then the simulation of force and tactile feedback device is added to the system. In 1970, developed the first complete function of the HMD system. Since 80 time later period, the United States of America VPL company have deve
23、loped a practical helmet type three-dimensional display, can provide six degrees of freedom of the data glove, stereo headphones and a corresponding computer software and hardware system. In the early 80, the United States DARPA ( DefensenAdvancedResearch Projects Agency ) for tank Fleet Combat Trai
24、ning and development of a practical SIMNET virtual battlefield system. The SIMNET system independently in each simulator can separately simulated M1 tank all the features, including navigation, weapon, sensing and display performance of tank unit, weapons, sensors and engine simulation is given in t
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